[MISSION] Havana - Fishermans Fury - Printable Version +- Moonlight MvM Community (https://forums.moonlight.tf) +-- Forum: Content Creation (https://forums.moonlight.tf/forumdisplay.php?fid=1) +--- Forum: Retired Content (https://forums.moonlight.tf/forumdisplay.php?fid=6) +--- Thread: [MISSION] Havana - Fishermans Fury (/showthread.php?tid=13) Pages:
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RE: [MISSION] Havana - Fishermans Fury - Andrew Xtreme - 03-12-2022 V6 Fishermans Fury https://drive.google.com/file/d/1Ynm7faauoURMc63dqBMTlKNR4M-uxI8D/view?usp=sharing Change Logs W2 increased 2nd g deflector to 40 seconds instead of 25 added an extra subwave W3 added tank on first subwave added uber medics on g heavies (1 per g heavy) added medics on burst fire demoman added on bigrocks on last subwave, replacement with giant bbox soldiers added spies RE: [MISSION] Havana - Fishermans Fury - M1 - 03-17-2022 PASS WITH CHANGES Judges in attendance: M1, Package, Mo, Ciaran Demo link: https://us-testing.moonlight.tf:27107/demos/mvm_havana_b4a_adv_fishermans_fury_1647487269.dem.zip Wave 2 -The giant demos should be doubled up (2 spawned at a time) and the SMG snipers reduced during that subwave. This mission will be featured in the next event, congratulations! RE: [MISSION] Havana - Fishermans Fury - Andrew Xtreme - 03-17-2022 VFinal Fishermans Fury https://drive.google.com/file/d/1Ynm7faauoURMc63dqBMTlKNR4M-uxI8D/view?usp=sharing Change Logs W2 Increased the amount of g rapid demos to totalcount 6, maxactive 4 and spawncount 2 removed 4 smg snipers RE: [MISSION] Havana - Fishermans Fury - Andrew Xtreme - 05-28-2022 VFinal2 https://drive.google.com/file/d/1Ynm7faauoURMc63dqBMTlKNR4M-uxI8D/view?usp=sharing Wave 3 gave pyros there probably status RE: [MISSION] Havana - Fishermans Fury - Andrew Xtreme - 07-01-2022 VFinal2 https://drive.google.com/file/d/1Ynm7faauoURMc63dqBMTlKNR4M-uxI8D/view?usp=sharing Wave 1 fixed giant demo from standing on the hatch |