Map: Quetzal
Version: 1
Waves: 8
Difficulty: Advanced
Credits:
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Mission Creator/Play Tester - Yoovy
Play Tester/Feedback - Package O' Lies
Play Tester/Feedback - Mo
Play Tester/Feedback - Averagegamer
Play Tester - Mystery Unknown One
Play Tester - PDA Expert
Play Tester - Skin King
Play Tester - A+Drew
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Pass with Changes
Judges present:
DaMeister
Yoovy
PDA Expert
Classes present:
Heavy (DaMeister)
Engineer (Yoovy)
Demoman (PDA Expert)
Scout (Robo-Poot)
Demo:
https://us-testing.moonlight.tf:27107/de...19.dem.zip
Wave 8: Increase jump height to both Soldier and Medic boss, it was very easy for them to get bodyblocked
Overall: Mission is in an already good state, some small changes to the bosses and it should already be good to go
NO PASS
Judges in attendance: M1, Mo, Ciaran
Wave 2
-There were too many airblast pyros this wave. It was impossible to play soldier this wave.
-The wave is too reliant on commons; the giants are solely there to escort the commons. That's not good design on $3000.
Wave 3
-The popping bigheals weren't that fun.
Wave 4
-The 4 caber giants were just there, and died instantly. I'd recommend replacing them with giants that can kill.
Wave 5
-The shotgun burst heavies were regular shotguns (is this a bug?)
Overall
-The mission is pretty solid, but still needs a bit of work before it can pass. Therefore, we overturn the previous pass with changes.
M1 not providing class lines or a demo :ujel:
Version 2:
https://www.dropbox.com/s/nidx3skyc2kzss...e.pop?dl=0
W2:
-Changed the common Airblast Pyros to Pyros
W3:
-Replaced Big-Heal Medics with Quick-Fix Medics
W4:
-Replaced Giant Caber Demoknights with Giant Demomen
W5:
-Replaced Burst Fire Shotgun icon with Stock Shotgun Icon for consistency among other missions
Pass with changes
Judges in attendance: Averagegamer, Package, Mo
Demo:
https://us-testing.moonlight.tf:27107/de...59.dem.zip
wave 1: felt fine
wave 2: felt fine
wave 3: make the Pyro powerjacks spawn after the last giant dies
wave 4: felt fine
wave 5: felt fine
wave 6: felt fine
wave 7: make the Gauntlets spawn after the last giant dies
wave 8: cancel fall damage time on the soldier boss
This mission will be featured in the next event, congratulations!