02-08-2022, 08:20 PM
02-10-2022, 09:00 PM
v2 Changelog:
Wave 1: Unchanged
Wave 2: Gave the gas pyro more potential names, Soldiers now spawn in groups of 6, 1 second apart, added an extra spy
Wave 3: Reduced number of kritz meds on the giant heavy by 1
Wave 4: Replaced bowmen with heavies (Normal ai), Reduced number of giant burst demos by 2, gave gbursts uber meds.
Wave 5: Numerous modifications to first subwave, replaced armored sandman scouts with colonels.
Wave 6: Removed engis, giant heavies and colonels spawn an extra second apart.
Wave 1: Unchanged
Wave 2: Gave the gas pyro more potential names, Soldiers now spawn in groups of 6, 1 second apart, added an extra spy
Wave 3: Reduced number of kritz meds on the giant heavy by 1
Wave 4: Replaced bowmen with heavies (Normal ai), Reduced number of giant burst demos by 2, gave gbursts uber meds.
Wave 5: Numerous modifications to first subwave, replaced armored sandman scouts with colonels.
Wave 6: Removed engis, giant heavies and colonels spawn an extra second apart.
02-10-2022, 09:33 PM
ACCEPTED
Judges in attendance: M1, Erikku, Poet
Demo file: N/A
This mission will be featured in the next event, congratulations!
Judges in attendance: M1, Erikku, Poet
Demo file: N/A
This mission will be featured in the next event, congratulations!
02-11-2022, 04:50 AM
Final ver (hopefully)
06-11-2022, 06:18 PM
Final update (hopefully):
Gave several bots cosmetics for consistency between my other missions.
Gave the gas pyro more potential names
Gave several bots cosmetics for consistency between my other missions.
Gave the gas pyro more potential names
06-13-2022, 02:04 AM
Final update part 2:
Removed health bars from HoK heavies.
Removed health bars from HoK heavies.