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Full Version: [MISSION] Silentsky - Fresh Dose of Nausea
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Mission name: Fresh Dose of Nausea
Map: mvm_silentsky_rc4
Difficulty: Intermediate

Credits :
Silentsky mainly created by PenolAkushari, art passed by EOSL.
Various authors - The many icons used in the mission.
PDA Expert (aka me) - The entire mission, various vscripts embedded inside said mission.
quick hotfix relating to cash fixes
Pass 1

Demo: https://us-testing.moonlight.tf:27107/de...83.dem.zip

Judges:
FraHtcy3 (Scout)
Pasta (Soldier)
Quantum Apple (Engineer)

Mission is in a good state overall, just needs a slight change on w2

W2:
- have the busters drop down faster, having them stay in the air so long just gets annoying with the constant buster sound
Version 1.1

Wave 2 :
Busters no longer have chute, lowered hp to compensate for the slower fall now. Fall damage disabled, no funny treads as that is meant to be purely cosmetic.
Version 1.2

After a quick look through, I added the giant tag to every giant bot that had it missing, for context, in silentsky this should improve their pathing.
PASS 2 (With Changes)

Demo: https://us-testing.moonlight.tf:27107/de...79.dem.zip
W6 Replayed Demo: https://us-testing.moonlight.tf:27107/de...99.dem.zip
-Wave 6 was replayed with the Beggar's Bazooka instead of Stock on Soldier

Setup:
Mike the Camel (Soldier)
Yoovy (Engineer)
Skin King (Scout)

Wave 6:
-Nerf the first 2 tanks by 2k hp (22k -> 20k)
Version 1.3 (i guess you could call it version 2 but i figured the changes are small enough)

Wave 6 :
lowered the first two tanks hp by 2k.
Version 1.3.1

updated a single bot icon
Version 1.3.2

Wave 3 :
- Painted Manmelter Pyro's Dead Heat to blue team spirit to better represent their AI level.